 Moderator ◆◆◆◆◆ Posts: 11,455 Joined: Jan 2000 From: Cork, IE |
#9▸ Posted: 04 Nov 1999, 11:32 GMT
Anonymous Coward raises a crucial distinction. There is a difference between belief and manufactured belief.
A genuine legend develops through the collective work of a community. Stories are told, debated, reinterpreted. Some details survive, others fall away. The legend carries information about the community's values, fears, histories. It is the community's property in a real sense.
The Blair Witch legend is the property of the studio that released the film. It was designed in a boardroom. It was tested and refined for maximum marketability. It was then released into the world as an invasion rather than an offering.
The townspeople of Burkittsville did not create this legend. They did not consent to become the custodians of a false history. They simply found themselves living in a place that had been colonized by a narrative designed to separate tourists from their money.
This bothers me more than the original deception.
Aoife |
 Member ◆◆◆ Posts: 1,290 Joined: Nov 2000 From: Bavaria, DE |
#10▸ Posted: 17 Nov 1999, 14:16 CET
I want to push back gently on Occams and Aoife. Not to disagree, but to complicate the picture.
Is it actually different from what has always happened in folklore transmission? Legends have always served commercial purposes. Stories were told to explain place names, to justify property claims, to attract pilgrims and their money to specific locations. The "authenticity" of a legend is not diminished by the fact that someone benefited from its circulation.
Moreover, communities have always been changed by the narratives attached to them. A place is never innocent of the stories told about it. Those stories are the place, in a sense.
What troubles me is not that a legend was manufactured. It is that the mechanism of manufacturing has become visible. We can see the machinery now. We can trace it back to a marketing department and a budget and a business model.
In genuine folklore, the machinery is invisible. The legend emerges from the community. No one asks who designed it. This is partly what makes it feel authentic. The Blair Witch Project forces us to confront the fact that legends have always been designed. But the visibility of the design feels like a corruption.
Hexenring |
Anonymous Coward  (unregistered) User ID: 45692354 From: a VPN, probably |
#11▸ Posted: 01 Dec 1999, 22:51 EST
I appreciate Hexenring's point about the visibility of mechanism. But I maintain there is a genuine difference.
When a legend accrues over centuries, even if it began as deliberate fabrication, the community has time to negotiate with it. To accept it or reject it. To reshape it into something that serves their needs and values. The legend becomes theirs through that process.
The Blair Witch legend was imposed wholesale by a corporate entity with no opportunity for negotiation or community modification. Tourists arrive with expectations shaped by a marketing campaign, not by local memory or cultural transmission.
The town cannot even dispute the legend effectively, because the legend is not vulnerable to the usual corrections of time and community consensus. It is locked in place by the film and the website.
I think in a few years, when the film is forgotten, the legend will evaporate from Burkittsville. The town will reclaim itself. But for now, it has been colonized.
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 Moderator ◆◆◆◆◆ Posts: 11,455 Joined: Jan 2000 From: Cork, IE |
#12▸ Posted: 14 Dec 1999, 08:19 GMT
Anonymous Coward has said something I want to emphasize: the legend will evaporate. That is the key distinction.
A real legend becomes embedded in a community because it serves the community. It explains something. It carries meaning. It persists because it continues to be useful.
The Blair Witch legend will not persist because it has no independent meaning. It exists only as an artifact of a marketing campaign. Once the film falls out of public memory, the legend has nothing to hold it in place.
This is perhaps why the manufactured legend feels so hollow compared to a genuine one. It is not the visibility of mechanism that matters. It is the absence of genuine communal investment.
Burkittsville did not adopt the Blair Witch legend. The legend was dropped into Burkittsville. That is why it will not survive there. That is why it feels like colonization.
A legend, to be real, has to mean something to the people who carry it.
Aoife |
 Resident Skeptic ◆◆◆◆◆ Posts: 16,720 Joined: Apr 1998 From: Chicago, US |
#13▸ Posted: 28 Dec 1999, 15:47 CST
I want to note that I began this conversation as a skeptic, focused on the credulity of audiences and the mechanics of deception. But this thread has moved somewhere more important.
The credulity question is almost trivial compared to what Aoife and Hexenring are discussing. Yes, people are credulous. Yes, the found-footage format is convincing. Yes, the marketing was effective. These are facts about human psychology and media.
But the real question is about narrative ownership and community autonomy. When a corporation can manufacture a legend, attach it to a place, and implant it into collective consciousness -- that is a problem that goes beyond the usual concerns about media literacy or critical thinking.
You cannot think your way out of this problem entirely. You cannot become skeptical enough to resist a manufactured legend if the entire cultural apparatus is invested in its distribution.
The solution, if there is one, is not only education. It is acknowledgment that what has been done here is something communities should have a right to resist or reject. I do not know what that would look like in practice.
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 Senior Member ◆◆◆◆ Posts: 11,200 Joined: Jun 1999 From: Seattle, US |
#14▸ Posted: 10 Jan 2000, 18:22 PST
this thread has made me feel better about believing it for twenty minutes.
like, it is not because i am dumb. it is because the entire thing was designed by smart people to make me believe it. they used all the tools at their disposal -- the website, the missing-person reports, the IMDb listing, the film itself.
it worked. i am not angry about that anymore. i am just thinking about what it means that this is now possible.
that someone can create a legend out of nothing and make people believe it and send them to a real place to hunt for something that does not exist.
what else could they do this with?
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 Moderator ◆◆◆◆◆ Posts: 11,455 Joined: Jan 2000 From: Cork, IE |
#15▸ Posted: 24 Jan 2000, 14:32 GMT
Reviving this because I've been reading back through the coverage and I think we need to talk about what just happened here. The Blair Witch Project opened in the summer. By autumn, there were people camping in Maryland looking for a witch that was invented in 1998. This isn't just "people fell for a marketing stunt." The mechanics are worth picking apart.
What I want to know: how did a website and some fake documents beat out every instinct most of us have about what's real? How did the press cover this? And what does it say about how we're going to trust information in the future?
Let's start with the straightforward question: was this the first time a film's marketing campaign made people believe the subject matter was real?
mod_Aoife -- world-cryptids |
 Resident Skeptic ◆◆◆◆◆ Posts: 16,720 Joined: Apr 1998 From: Chicago, US |
#16▸ Posted: 07 Feb 2000, 15:18 CST
I've been thinking about this since the summer and I keep coming back to one thing: a website is not evidence, but it FEELS like a source.
The filmmakers did something that shouldn't have worked. They built a website that looked like an official archive. They put police reports on it. They made a timeline. They didn't say "this is real" -- they just presented it in the format of something real, and our brains filled in the rest.
Compare this to a normal horror film. The film itself is obviously a film. You watch it in a theater. The experience is bounded. But this -- you could pull it up from your home computer at 2 AM, read the Elly Kedward timeline, see the mugshot of Rustin Parr, and there was no frame telling you "this is fiction." The web didn't come with that frame.
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